digger.lua
--[[ Digger ]] ROT=require 'src.rot' local update=false function love.load() f =ROT.Display(80, 24) dgr=ROT.Map.Digger(f:getWidth(), f:getHeight()) update=true end function love.draw() f:draw() end function calbak(x, y, val) f:write(val==1 and '#' or '.', x, y) end function love.update() if update then update=false dgr:create(calbak) local rooms=dgr:getDoors() for k,v in pairs(rooms) do f:write('+', v.x, v.y) end end end function love.keypressed(key) update=true end