ellermaze.lua
ROT=require 'src.rot' function love.load() f =ROT.Display(211, 75) em=ROT.Map.EllerMaze:new(f:getWidth(), f:getHeight()) em:create(calbak) end function love.draw() f:draw() end ellerStr='' function calbak(x,y,val) f:write(' ', x, y, nil, val==0 and { 125, 125, 125, 255 } or nil) end local update=false function love.update() if update then update=false em:create(calbak) end end function love.keypressed(key) update=true end